Incoming awesomeness, take cover!
Thanks to my recent ally, Shyke, the Improvement Mod receives one badass patcher which auto-updates the mod whenever I change something. Yap, that's right, no more waiting, no more downloading.
Now, in order for the patcher to work, you need all 3 games (AoE3, TWC and TAD) updated to their latest versions (like before), and with their official executables. That's right, you people that have the pirated version, you'll need the original exes. But don't worry, it seems the original TAD exe doesn't have any security measures, you just need a CDKey which can be found on Google... So I will link you to all 3 original exes right HERE!
Anyway, after everything is in check, just run the updater instead of the TAD exe, and voila! The mod will update if necessary and will start the game. I will still need you on the blog to report bugs, don't forget that!
You can still start the game the old way, in case the patcher's server is down or anything, don't worry.
Also, for people that made progress with the USA home city and fear that updates will ruin all their work, the installer will now ask if you want to replace your existing USA home city with the standard one. You should press "No".
And now the change log:
- fixed Spy stealth animations (missing)
- fixed Outlaws reload animation (missing)
- fixed Cranequinier hats texture (missing...)
- fixed Japanese Monk, Yumi Archer and Shinobi attack animations
- fixed Grenadier, native and muskter bayonet units melee animations
- switched Yojimbo with Shinobi, Shinobi can now mount and dismount his horse
- improved USA Settlers look and attack animation
- replaced Colonial Militia and Minuteman "hoe" with a shovel
- fixed Outlaws reload animations, Pistolero can now mount and dismount his horse
- bug fixes...
What more can I say, thank you for all of your support, thank you for helping me with AdSense by clicking on the ads (keep going please:) and I hope this mod will go on and reach version 10.0!
Wednesday, August 15, 2012
Wednesday, August 1, 2012
Improvement Mod version 5.0
Big update? Hell yeah!
Everything from new units to new animations, sounds, techs and... bug fixes...
- Minutemen and Colonial Militia ca now use a "hoe" in melee (increased melee damage)
- fixed Nanib from the India campaign (almost perfect)
- added new unique University tech for the USA (new icons for all techs)
- added new firing animation for archers and gun powder infantry
- added new bored animation for musket bayonet infantry (Musketeers and such)
- moved the Tashunke Prowler to the Native Embassy
- added the Oneida Rider to the Iroquois Native Embassy
- changed and added the Polish Winged Hussar to the German Command Post (also German cavalry cards now affects it)
- added Polish sounds for the Winged Hussar and new sounds for the Hoop Thrower
- War Tents can now train Disciples (Monks can't)
- improved the Stradiot (visual and stats)
- improved the Cavaleiro and Lancer (visual only)
- the Oprichnik now has a grenade attack against buildings
- Hand Mortars now fire high explosive grenades
- improved Mongol Scout, Shogun and Daimyo horses
- added the Cranequinier to the French (mounted crossbowman)
- tons of bug fixes...
PS: If you want to show your support for the mod, please try clicking on the ads here on the blog, it will make my AdSense account very happy!:)
Thank you.
Everything from new units to new animations, sounds, techs and... bug fixes...
- Minutemen and Colonial Militia ca now use a "hoe" in melee (increased melee damage)
- fixed Nanib from the India campaign (almost perfect)
- added new unique University tech for the USA (new icons for all techs)
- added new firing animation for archers and gun powder infantry
- added new bored animation for musket bayonet infantry (Musketeers and such)
- moved the Tashunke Prowler to the Native Embassy
- added the Oneida Rider to the Iroquois Native Embassy
- changed and added the Polish Winged Hussar to the German Command Post (also German cavalry cards now affects it)
- added Polish sounds for the Winged Hussar and new sounds for the Hoop Thrower
- War Tents can now train Disciples (Monks can't)
- improved the Stradiot (visual and stats)
- improved the Cavaleiro and Lancer (visual only)
- the Oprichnik now has a grenade attack against buildings
- Hand Mortars now fire high explosive grenades
- improved Mongol Scout, Shogun and Daimyo horses
- added the Cranequinier to the French (mounted crossbowman)
- tons of bug fixes...
PS: If you want to show your support for the mod, please try clicking on the ads here on the blog, it will make my AdSense account very happy!:)
Thank you.
Monday, July 9, 2012
Improvement Mod version 4.9.5
The smallest update ever? Perhaps... But this is more of a hot-fix than an actual update, still, here is the change log:
- added a new tech for bow/crossbow units to the Arsenal
- visual changes for the Conquistador (for AoE2 fans)
- fixed some Consulate units sounds
- added the Lumber Camp to the Ottoman Home City and Consulate
- the Spanish Treasure Fleet card now sends 2 Treasure Ships that generate coin
- other stuff/bug fixes...
And that's about it. Until next time...
- added a new tech for bow/crossbow units to the Arsenal
- visual changes for the Conquistador (for AoE2 fans)
- fixed some Consulate units sounds
- added the Lumber Camp to the Ottoman Home City and Consulate
- the Spanish Treasure Fleet card now sends 2 Treasure Ships that generate coin
- other stuff/bug fixes...
And that's about it. Until next time...
Monday, July 2, 2012
Improvement Mod version 4.9.4
Something new every time, this one without exception. Probably be the last version for some time so abuse it as you will.
Again, a little, not complete at all, change log:
- Portuguese Balloons can now use Spyglass; Spyglass can now see stealth units
- fixed some major Consulate bugs
- breaking an alliance now costs 100 Export
- the Aztec priest now has bonus against mercenaries
- the Settler Wagon is now trainable at Livestock Pens, after getting the card
- getting the Decree card will move the University to Age 2
- improved stealth and gate icons
- added the Poleaxeman to the Russians
- added two new buttons in the UI for quickly selecting your Town Centers and Heroes
- fixed some Consulate units sounds
- added the new Prayer tech to the Church
- added a new hat for european artillery units
- made the Schutter more like a Musketeer, moved him to Age 2
- some Home City cards fixes
- changed "King of the Hill" to "Hold the Fort!", just a rename
- other stuff/bug fixes...
I'm waiting for bug reports as usual.
Tuesday, June 12, 2012
Improvement Mod version 4.9.3
This is a huge visual update. Most new stuff are skins and fixes to use previously unused original skins and models.
This time I tried to keep track with every big change I make so I have a little proper change log:
- added two new ship tactics (default mode and anchored mode)
- added new Sioux male villager model
- added unused Chinese models for most soldiers
- added new Aztec Native Scout model
- improved the new Aztec buildings (removed the grass from them)
- added new East and West European skins for the Command Center
- added new East European Outpost skin
- added the University to all Asian civs
- added new AgeUp sound for Natives and a sound for when "Spies" is researched
- changed the Mameluke's horse with a camel (for AoE2 fans)
- changed the Cavaleiro and Marine icons and portraits
- fixed Morutaru models when improved
- bug fixes...
So, here you have it. As usual, no one knows if a future update will ever come, so enjoy this one.
I would like to thank my friend Martin (known as Don Omar or Archangel) again for helping me out with stuff.
And please leave feedback... bugs will only get fixed if people report them.
This time I tried to keep track with every big change I make so I have a little proper change log:
- added two new ship tactics (default mode and anchored mode)
- added new Sioux male villager model
- added unused Chinese models for most soldiers
- added new Aztec Native Scout model
- improved the new Aztec buildings (removed the grass from them)
- added new East and West European skins for the Command Center
- added new East European Outpost skin
- added the University to all Asian civs
- added new AgeUp sound for Natives and a sound for when "Spies" is researched
- changed the Mameluke's horse with a camel (for AoE2 fans)
- changed the Cavaleiro and Marine icons and portraits
- fixed Morutaru models when improved
- bug fixes...
So, here you have it. As usual, no one knows if a future update will ever come, so enjoy this one.
I would like to thank my friend Martin (known as Don Omar or Archangel) again for helping me out with stuff.
And please leave feedback... bugs will only get fixed if people report them.
Subscribe to:
Posts (Atom)